The Room 
This is the first personal project I had time to work on since lockdown one of it’s main purposes was to get more used to Octane and to discover the boundaries of my scene-workflow when working in a GPU ecosystem. Everything was modelled in Cinema 4D 
I wanted to design a scene that conveys the absence of human presence, while hinting that the space is still alive with the traces of someone who has just left. 
Details 
Cinema 4D
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